Narrative design, writing, game design, consultancy

Hi! I’m Rémy, and I’m an experienced senior game designer specialized in narrative design. Building worlds, creating vivid characters, writing intriguing dialogue, implementing it all in-engine – I work the entire narrative pipeline. When it comes to game design, I deliver robust and engaging designs for features, quests, LiveOps, etc. My experience runs the gamut from original concepts to well-known IPs such as Agatha Christie’s Hercule Poirot and Angry Birds. Check out some of my work!

Featured Portfolio Highlight

Check out my officially licensed game adaption of Death on the Nile. It’s spectacular, mon ami!

Picture of Amira, protagonist of Sweet Dreams Café.

Featured Portfolio Highlight

I directed the narrative in Sweet Dreams Café. Check out Amira’s story!

About me / Résumé

Find out a bit more about me, learn how to get in touch, and take a peek at my resume!

Photo of Rémy

Portfolio Items